Controls
Use an arrow key or W, A, S, D to make one grid move. Touch players use the direction buttons.
Plan short routes across a tactical grid, capture new objectives, and stay outside patrol reach.
This reviewed HTML5 package runs inside Q00P’s restricted player. Camera, microphone, location, payments, forms, popups, and top-level navigation are not granted.
Tiny Tactics is an original turn-based board challenge compressed into quick sessions. Each valid player move advances both roaming patrols by one step. A new objective appears after every capture, so choosing a safe approach matters more than moving quickly.
Use an arrow key or W, A, S, D to make one grid move. Touch players use the direction buttons.
Reach the active beacon without entering a patrol tile. Enemies move after each valid step and follow readable rules. Every captured beacon adds a point and creates a new objective elsewhere on the board.
Before moving, check where each patrol will land after your step. Collect isolated beacons early and keep at least two escape directions whenever you approach the board edge.