A city trapped at 04:59. A sunrise waiting to return.
Riftbound: Dawnfall is a free isometric browser action RPG set in Veyra, a city that stopped the Dawn Bell to survive a deadly sunrise. Twenty years later the Bell cracks, releasing stolen human memories as living Echoes.
Players fight through seven story acts using real-time combat, active skills, equipment, loot progression, guardian bosses, checkpoints, autosave, and three manual save slots.
Release
August 11, 2026
Genre
Isometric action RPG
Platform
Desktop and mobile browsers
Price
Free to play
Key features
- Seven complete story acts and a defined ending.
- Real-time movement, evasion, target locking, and active skills.
- Weapons, armor, helmets, rings, gear score, and item salvage.
- Distinct enemies, objectives, dialogue, environments, and bosses.
- Touch and keyboard controls.
- Adaptive fantasy music and skill-specific sound effects.
- Autosave, checkpoints, and three manual save slots.
The city of Veyra
Veyra survived by freezing dawn, but the protection demanded human memories as fuel. When those memories return as Echoes, a Riftbound courier carrying a fragment of imprisoned dawn must cross Bellfall Outskirts, Gloamwood, and the machinery surrounding the Dawn Engine.
The central question is whether dawn can be restored without erasing the memories that made the city worth saving.
Official key art
An original Q00P production
Riftbound: Dawnfall was created specifically for Q00P. Its code, story, dialogue, interface, procedural 3D visuals, gameplay music, and sound effects are original project assets.
Three.js 0.185.1 is used under the MIT License. The validated HTML5 release includes its license notice, while Q00P maintains the release rights record and license proof.