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Q00P Standards

How Q00P Reviews Game Sources and Licenses

See the checks Q00P uses before publishing a game, including source evidence, commercial-use rights, package inspection, thumbnails, and editorial review.

Published July 31, 2026

Finding an HTML5 game on the public internet does not automatically create permission to republish it. A downloadable ZIP, an open page, or an embed code may show that a game can be accessed, but it does not by itself prove that another website can host the files, display the artwork, modify the package, or earn advertising revenue around the game.

Q00P treats source review, rights review, package review, and editorial review as separate decisions. A game is published only when the required evidence and technical checks agree with the intended use.

Source review begins with identity

The first question is not “Does the game run?” It is “Where did this package come from?” The record should identify the original developer, publisher, marketplace, repository, distributor, or rights holder as accurately as possible. A copied archive with no reliable origin is not a strong publishing source.

Source review looks for consistent titles, creator names, official pages, repository ownership, release notes, license files, marketplace records, and contact information. When multiple copies exist, Q00P prefers the source closest to the creator or authorized distributor. Third-party mirrors can remove license notices, add scripts, change assets, or preserve an outdated version.

Commercial-use permission must match the actual use

Licenses use different words for different permissions. “Free,” “open source,” “royalty-free,” “personal use,” and “commercial use” are not interchangeable. A license can permit source-code use while restricting artwork or music. It can allow embedding but prohibit rehosting. It can permit commercial use only with attribution, only in an unmodified form, or only under the same license.

The review therefore compares the permission with what Q00P plans to do:

  • Host the package or use an authorized embed.
  • Display a thumbnail and game title.
  • Place the game inside a restricted browser player.
  • Write original instructions and promotional descriptions.
  • Operate a commercial website that may use advertising.
  • Keep required notices or attribution visible.

If the evidence does not cover that use, the game remains unpublished. Ambiguous permission is not treated as approval.

Proof is kept separately from the public summary

A public game page can show the source name, license name, attribution, or a link when those details are required or useful. Private proof may include purchase records, written permission, screenshots, archived license text, marketplace receipts, correspondence, or files that contain personal or confidential information.

Q00P stores private evidence separately and does not expose it merely to make a public badge look stronger. The public page should communicate the result accurately without publishing private documents.

The package receives a technical inspection

Rights approval does not guarantee that a ZIP is technically safe or suitable. Before activation, the package is inspected for structure, entry point, file types, archive paths, size, compression behavior, duplicate names, and other conditions that can cause security or deployment problems.

Packages are rejected when they contain dangerous server-side files, executable formats that are unnecessary for browser play, path traversal attempts, absolute paths, symbolic links, unreasonable archive expansion, or no valid HTML entry point. A manifest and cryptographic hashes help record exactly which files were reviewed and activated.

The package is then tested in a restricted player. Reviewers check startup, controls, responsive behavior, console errors, unexpected network requests, remote trackers, popups, navigation attempts, and other behavior that may not be obvious from the archive listing alone.

Thumbnail rights are checked independently

A game license does not always cover store artwork, screenshots, logos, or promotional images found elsewhere. Q00P therefore treats the public thumbnail as its own reviewed asset. The image must come from the approved game package, the developer, an authorized source, or artwork that Q00P has the right to use.

This prevents a technically licensed game from being marketed with an unrelated image copied from another portal. It also helps Q00P maintain a consistent catalog without borrowing competitors’ cards, logos, or promotional layouts.

Editorial review adds original value

A playable package alone is not enough for publication. The page should explain what the player does, how the controls work, how to begin, and which strategies are genuinely useful. Q00P writes or reviews the short description, longer overview, controls, instructions, and tips instead of copying another portal’s text.

The writing must match the tested version. Controls are checked against the game, objectives are described without inventing features, and tips should help a new player make better decisions. Search metadata is written for the page rather than filled with repetitive keywords.

Publication can be reversed

Approval is not permanent when the facts change. A game can be archived if the rights holder requests removal, the source record proves inaccurate, a license changes, the active package behaves differently from the reviewed package, or a security or quality problem is discovered.

Maintaining an audit trail makes that decision easier. Q00P records important changes to game status, package activation, proof, and publishing metadata so a problem can be investigated without relying only on memory.

What the public badge means

A “License checked” or similar label means Q00P has recorded and reviewed evidence for the way that specific game is being published. It does not transfer ownership to Q00P, promise that every component is free for others to reuse, or grant visitors permission to download and republish the package.

Visitors who own a game or believe a record is incorrect can use the Q00P contact and copyright channels. Useful reports include the game URL, the claimed work, the rights holder or authorized representative, the specific concern, and a reliable way to verify the claim.

The purpose of this process is practical: publish fewer games when necessary, but make every public decision easier to explain, test, correct, and defend. Clear sources, matching permission, inspected packages, reviewed images, and original guidance create a stronger foundation than treating every downloadable browser game as automatically available for commercial reuse.